Fixed small transparent box that could show in the middle of some highly transparent aura icons. BETA fix for auras disappearing when "only show player debuffs on target" is checked and others cast the same ability on the target. Added proper exclusivity to Prominent Buff windows 1 and 2. If enabled when "Only Show During Combat" is also checked, then passive and long-duration auras (like food buffs, etc.) Fixed drag overlays to remain displayed when exiting and re-entering Srendarr options when unlocked. Fixed other player's Crystal Fragments procs triggering false proc event for player. Should perform significantly better, especially in large group settings. Updated library requirements. Corrected some oversights with the Off Balance/Immunity tracking (you will need to remove/re-add these in prominent if you had previously). Previous implementation of support for these will now work for all ranks, not just rank IV. Votan's Improved Locations 5. Minion makes it extremely easy to install and manage your . When enabled it will allow you to add buffs like toggles or other zero-duration passives to your Prominent Buff frames. Fixed omitted nil check causing errors on certain ability use. Added new feature to individual bar config: "Aura Class Override" - Allows you to manually set whether Srendarr will treat all TIMED auras (toggles and passives ignored) in this bar as either buffs or debuffs, regardless of their actual class. Fixed gear sets not updating when gear changes. Fixed a bug that caused auras with no duration to not sort properly to the bottom of the list. Future-proof updated API to support Morrowind. HOWEVER, this update does allow proper separation of abilities that were cast by the player and ONE copy of the same ability cast by a source that is NOT the player showing simultaneously. Various code cleanup. Lost Treasure 8. Can click a similar category list of auras Srendarr has recently seen to automatically populate the config panel for easy adding of new Prominent auras (see video for more). Added dynamic tracking support for Bahsei's Mania by request (shows current damage increase value in realtime). This addon attempts to track the unnamed ultimate charge buff when attacking, blocking or bashing. Fixed a bug where auras would remain hidden after entering Srendarr's addon settings panel then exiting. Fixed non-player cast target debuffs sometimes not showing even when set to. Added proper redirection for default tracking of modified bar ability auras. Fixed issue with alternate aura icons not taking effect after previous update (thanks Majeure for reporting). Changed aura window sort functions to allow proper sorting of all auras regardless of type. Try looking up that one. Gave enchant procs more appropriate icons. Improved the opening of custom settings sub-menus; should now always open when clicking the header and not close when clicking the background by accident. Alternately, there is an option to make the Group Whitelist a Blacklist and show all group buffs with a duration NOT added to your list (toggle). Updated German and Russian localization (thanks Scootworks & Kirix). Changed behavior to allow buffs or debuffs whitelisted to a prominent display to go through to the normal display window set for that type of aura (if applicable) if the prominent group it was set to is not assigned to a frame. No matter what settings I'm trying to use, nothing appears on my screen. Removed old confusing "gear procs" aura category and re-ordered Aura Control - Display Groups to make more sense. Improved group aura tracking to be able to show Srendarr's custom auras (enchant procs, set procs, special auras, etc.) Improved debug information for Show All Combat Events. Just like the above group option, do not add IDs the game DOES track this way, and in general try to either use "Recently Seen" or request I add official support as forcing auras this way will often not work due to game limitations and can mess things up. Welcome to the ESO Buffs and Debuffs Guide. Now the base "always ignore" auras hard-coded in Srendarr will always be ignored even when auras with the same name (but different ID's) are added to a Prominent bar. Fixed missing custom vampire stage icons and moved stage indicator to top left for better visibility (was hidden behind timer). Added ability to track Aggressive Warhorn Major Force by whitelisting "Major Force.". Allows to show full time (1h32m) in self buff frame and shortened time (1h+) in target buff frame, for example. Added Flames of Oblivion to aura consolidation. Added option (under General Options) to show visual animation on sets in the Cooldown Action Bar that are ready to proc again (on by default). Fixed Crystal Fragments proc sound not playing in some non-English clients. NOTE: This will disable the ability to see fake debuffs from Srendarr which the game doesn't normally track (like Trap Beast bleed when target is stun immune) if you move your mouse off the target and back again. Fixed bug causing auras to reset when an equipped weapon poison procs. It will now allow you to enter auras not tracked by the game that Srendarr doesn't already have a custom aura for. Other minor code cleanup (cosmetic/redundancies). Now when a target triggers your trap, the AOE tracking will vanish and Srendarr will switch to tracking the debuff on the target. ESO - How to Setup Srendarr Addon Added safety check to avoid possible errors with AUI when using multiple accounts (thanks wzwz718). Hopefully, The Elder Scrolls Online carries the series' tradition, and is moddable. Please report any other missing set cooldowns as it is likely caused by the same changing of ability ID's on PTS only. Good old Winmerge (file difference comparrison utility) to the rescue. Fixed Stone Talker's Oath cooldown tracking. Fixed a function call omission that caused switching "Only Show During Combat" back off to get stuck and not turn off (not re-showing buffs). This set for example now shows the proper Minor Courage proc on all effected group members (if not filtered out). Incorporates all previous hotfixes from 2.5.05. Eliminates group frame errors. Fixed cooldown showing on timer part of effect when Cooldown Action Bar Duration was enabled (now only shows on cooldown bar). Added group buff support for LUI unit frames. Added Spanish language translation support. This allows you to quickly disable separating out listed buffs/debuffs without having to clear your whitelists. Fixed bug where auras would re-appear at crafting stations if you exited a station then immediately re-opened it. Fixed proc animation playing on empty abilty bar slots. Some say a comet willl fall from the sky Followed by fault lines that can not sit still Adds 2 new Minor effect sources and 55 new Major effect sources, plus the Templar stuff above. You still have the weapon/spell damage buff though for 15s. Added additional check to catch rare glitch where the saved variable tables have an entry for a character ID but for some reason don't get the auraGroups table. Overhauled the settings for Srendarr's default configuration to give a more ready-to-use setup on initial install or full reset. We suggest Minion to automatically install and manage your AddOns! Changed Arrow Spray (and morph) behavior to properly show the snare component as a snare with a unique icon, instead of just duplicating the generic arrow spray icon. Improved the display of stack tracking values and format when swapping to show ability ID through debug. Added a second Prominent Buff window for custom displays. Fixed auras set to prominent not showing for certain bar-cast abilities (Daedric Prey, Dark Shade, etc). Fixed display sample cast bar button not working (still must turn cast bar on to see it). Added new Debug option "Show Set ID's On Equip." do you maybe know the exact setting there, which enables this too? Fixed issue with aura padding and icon scaling resulting from redundant code in previous fix. (For real this time.). Helps planning your rotation to know when it expires even when you aren't targeting the thing it was put on. Further, added custom icons for effects that had none, giving life to many sets that would otherwise seem dull. The most popular buff trackers use artificial timers to estimate how long an effect lasts based on the tool tip descriptions. Fixed Pale Order and Bahsei tracker vanishing instantly after recent update. This is for people who downloaded the update before these were off by default and were confused as to why they were suddenly getting group auras flying all over the place. Fixed Unstable Wall of Elements duplicate auras. Fixed Subterranean Assault timer started before weapon unsheathed if casting while sheathed (cannot fix other morphs, ask ZOS!). This feature, like the "Expert" mode in prominent auras, is highly experimental. No other debuffs will show on the target when this is enabled. #3 Fixed bug related to adding to group whitelist by ID (thanks Kyoma). Fixed setting food buffs to prominent not updating to assigned frame. Fixed bug with no-duration passives like Warden empowered fetcherflies getting stuck when changing zones and other cases where the game doesn't send an end event. EDIT: Fixed changing frame of existing prominent aura was removing it from prominent since last update (oops!). Fixed a bug where the Example Aura feature was hiding based on the "Only Show In Combat" setting. Added a "Reset" button when moving frames that just resets their position since the last reload, along with the button to reset to defaults. I also wouldn't run AUI and LUI they are both large addons that do similar things. #3 November 2017 madeeh91rwb17_ESO Srendarr You have to manually list buffs/debuffs in "Prominent buffs" in order for them to display there. If you keep the target under your reticle these will still be tracked however. If you like this AddOn why not consider supporting the author? Fixes instant crash when unlocking Srendarr controls due to unknown internal ZOS code change related to animations/3D/draw tiers. Srendarr - Aura, Buff & Debuff Tracker interesting, I am using this addon, but it only shows the buffs, but not AOE skills duration. EDIT: By request added a new option to the prominent aura tab to "Remove All" which instantly clears all configured prominent auras on the active profile. Changed XML comment code format to (hopefully) avoid parsing error on non-Windows OS(?). This system uses the OnCombatEvent filter and will cost performance if too many are added this way. *. (Also, if they could enable showing combat events, then type /sdbclear, drop a trap, and write down the ID that shows when it actually hits an enemy, as that MAY change with rank as well.). Below you can find a list of all the Major and Minor buffs and debuffs that exist in ESO (Elder Scrolls Online). Set up new internal framework to allow changing the name display of abilities by ID. Once you use the empowered whip the Seething Fury buff goes away in the UI.
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